Clive Barker's Hellraiser: Revival has 12 crafting recipes. Bandage is available from the start, Pistol Ammo unlocks together with the weapon, and the other ten recipes are sold by Zora. Buying the full set costs 1,660 Coins. This guide explains when her shop inventory expands and where to get every recipe so you can collect them all before the finale.
Clive Barker's Hellraiser: RevivalClive Barker's Hellraiser: RevivalWhen shopping from Zora, make sure you are buying the actual recipe. A ready-made Medkit or a box of ammunition does not unlock the ability to craft it. Her inventory expands as the story progresses, so check for new items whenever you return to her. Most of the collection comes from her second shop near the statue gates, while the final recipes appear after you return to the club.To craft an item, open the inventory and switch to the Crafting tab. Select a learned recipe, check the required materials, and hold the indicated crafting button. You do not need a Workbench. We recommend not turning your entire resource stock into ammunition in advance because the same materials are also used for healing, repairs, and other recipes.
Two free recipes at the start of the game
1. Bandage
The Bandage recipe is available from the beginning of the game, so you do not need to find a note or pay Zora for it. Crafting requires Cloth and Chemicals. A Bandage restores some Health and helps during the first encounters before you have access to proper Medkits. Check your component supply before spending the same materials on weapon repairs.
2. Pistol Ammo
Clive Barker's Hellraiser: RevivalClive Barker's Hellraiser: RevivalYou receive the Pistol Ammo recipe automatically together with the first Pistol. During the escape from the cult, restore power using the button in Room 206, return to the newly opened metal door, and take the weapon from the detective. From that point on, you can craft Pistol Ammo from Scraps and Gunpowder. There is no separate recipe note hidden in the nearby cabinets.
Zora's first shop: Medkit, Lockpick and repairs
After escaping the club and beginning the hunt for Charlotte, reach the section where the stairs lead to Zora's shop. This is the first point where you can buy crafting recipes and sell unwanted valuables. The three recipes cost 440 Coins in total. If you cannot afford all of them yet, choose between healing and Lockpicks based on what you are currently missing:
3. Medkit - 200 Coins. Crafted from Cloth, Herbs, and Chemicals.
4. Lockpick - 120 Coins. Crafted from Scraps and Coils. It is used for cabinets and other containers with ordinary mechanical locks.
5. Basic Repair Kit - 120 Coins. Requires Scraps, Cloth, and Coils and is used to repair melee weapons.
Zora's second shop: recipes before Bruno's mansion
Clive Barker's Hellraiser: RevivalClive Barker's Hellraiser: RevivalAfter freeing Sunny's soul, you return to the graveyard and the gates with three damaged statues. Zora has two more recipes available at this point. Check her stock before heading up toward Bruno's mansion. You already have the Shotgun by then, and its ammunition will be useful in the fights ahead:
6. Advanced Repair Kit - 180 Coins. Crafted from Scraps, Cloth, Chemicals, and Coils.
7. Ammo Pack 12-Gauge - 220 Coins. Requires Scraps, Cloth, Gunpowder, and Chemicals.
8. Ammo Pack 9mm - after getting the Statue's Hand
Inside Bruno's mansion, take the SMG from the safe and obtain the Statue's Hand. After leaving the mansion and returning to Zora, check the shop again. The Ammo Pack 9mm recipe costs 140 Coins. It is crafted from Scraps, Gunpowder, and Coils.
9-10. Bear Trap and Fuel Can - after getting the Statue's Tongue
Continue restoring the statues and descend into the underground area beneath the well to retrieve the Statue's Tongue. Once you have it, return to the same shop. Two more crafting recipes become available:
9. Bear Trap - 120 Coins. Crafted from Scraps and Coils.
10. Fuel Can - 180 Coins. Crafted from Scraps and Chemicals.
Zora's third shop: Revolver and Assault Rifle ammo
After finishing the hunt for Charlotte and returning to the club, the hunt for Marlowe begins. Find Zora at her third shop. On your first visit, the 11th recipe, Ammo Pack .357, costs 180 Coins. It is crafted from Scraps, Gunpowder, and Chemicals.The 12th recipe, Ammo Pack 7.62, appears later, after you return from the Labyrinth with the Hell Chains ability. Visit Zora again and buy the recipe for 200 Coins. Assault Rifle ammunition is crafted from Scraps and Gunpowder. Do not confuse buying the Assault Rifle itself with buying its ammunition recipe because they are separate shop items.
How to unlock Librarian and Artificer
For Librarian, you need to collect all 12 crafting recipes. For Artificer, you must also craft each of the twelve craftable items at least once. Buying a finished item from Zora does not count as crafting it. We recommend keeping track of the recipes you have already crafted so you do not waste materials making the same item twice.Resource drops in containers can vary, so work with the materials you actually have and check each recipe's requirements in the Crafting menu. By the later stage before using the elevator toward Bruno and Marlowe, Zora's full recipe selection is available, which makes this a convenient point to check the collection. You will encounter one final shop before the last boss, but there is very little opportunity to gather missing materials after that. Finish your purchases and crafting while you can still explore.