All Linda Quests in Graveyard Keeper 2: Complete Walkthrough
Walkthroughs

All Linda Quests in Graveyard Keeper 2: Complete Walkthrough

Mia Carter 26.09.2026 12:15 0
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Linda is the hostess of the Dockside Club in Graveyard Keeper 2, whom you will meet after unlocking the road to the Port. Her quests are closely tied to several other characters. First, you will need to return Gunter's Deck of Cards, then help Albert and prepare for a concert. Later, Linda becomes involved in the election, the search for a cure, and the final storyline involving the Old God. In this guide, we'll cover all of Linda's quests and every item you need to complete them.

Safe Harbor

The Dockside Club becomes available after you reunite with Jack at the Port. Head inside and meet Linda, although you cannot immediately start her main request. First, visit Gunter, ask him about zombies, and agree to help him with a small favor. The Astrologer will ask you to retrieve his Deck of Cards. After that, return to Linda and ask her about the cards. The previous steps are covered in more detail in our walkthrough of all Jack quests and our walkthrough of all Gunter quests.Linda does have the cards, but she is not willing to hand them over for free. First, the club hostess asks you to restore an abandoned shop nearby. Leave the building after the conversation. A short scene will point out the sign you need to interact with to open the construction menu.

How to Restore the Shop for Linda

At this point, you can choose between three options: Apothecary, Vegetable Stand, and Tailor. Any of them will satisfy the quest, and they all have the same construction cost: 4 Building Kit I, 3 Wooden Kit I, and 1 Iron Kit I. These are individual construction materials, not packed Supply crates for the town warehouse.To make 4 Building Kit I, you will need a total of 4 Stone Kits and 24 Bricks. They can be crafted at a Woodworking Workbench connected to a Tool Rack once you reach Building mastery 5 and unlock the Houses Repairing technology.Wooden Kit I is crafted two at a time, so two batches using a total of 6 Wooden Planks and 2 Oiled Planks will be enough. This gives you four kits: three are used for construction, leaving one spare. To make Iron Kit I, you need 1 Iron Ingot, an Iron Anvil or Steel Anvil, a Hardening Bucket, a hammer, and Smithing mastery 7.Gather all the materials, return to the sign near the club, and choose a shop. Once construction is complete, talk to Linda again and tell her the shop is open. You will receive 10 reputation with her, 1 Town Gratitude, and a Story. Continue the conversation and Linda will finally give you the Deck of Cards. Do not leave immediately after receiving the reward. Make sure you finish the entire dialogue, or you may miss the cards themselves.Take the Deck of Cards to Gunter as part of his questline. This step is required to progress the Astrologer's storyline and unlock the features tied to him.

How to Make Paint for Linda

After restoring the shop, continue talking to Linda. She will explain her plans to attract new residents to Town, then ask you to freshen up the Dockside Club. For this, you need Paint, specifically the special alchemy item from the newly unlocked recipe. Regular Lacquer will not work here. Albert will need that a little later.Head to the Alchemy Lab in the Abandoned Tower and use Laboratory I or Laboratory II. Paint requires a researched ingredient with two green runes and an Alchemy Flask. Flour or a Swamp mushroom are simple options, provided you have already researched the corresponding ingredient.Make the Paint and bring it to Linda. You will receive another 10 reputation, 1 Town Gratitude, and a Story. During the same conversation, another problem comes up: the club needs music, and Linda wants to recover the violin that belonged to her friend Aleksta.

How to Find Aleksta's Violin

Aleksta's Violin is in the possession of her brother Albert, so you will need to temporarily switch over to the Plague Doctor's questline. Talk to him in the Lab beneath your house. He agrees to hand over the instrument after you bring him Lacquer. Talking to Albert unlocks the required recipe.We cover the full process of making Lacquer and completing this intermediate step in our walkthrough of Albert's quests. Once you have fulfilled his request, take Aleksta's Violin and return to the Dockside Club.

Strings and Sinners

Give Linda Aleksta's Violin. The instrument will be consumed, and your reputation with her will increase by another 10. Linda then learns that Albert plans to attend her performance and decides to deal with at least one Plague Doctor-related problem in advance: the distinctive smell of his laboratory experiments.For this, bring her Simple Incense. You can buy it from the Trademaster at the Main Pier starting from shop tier 1. If you built an Apothecary during Safe Harbor, the same item is also sold there. Do not confuse it with Fancy Incense, as that will not work for this quest.Give Linda the Simple Incense through the special dialogue option about exotic incense. You will receive another 10 reputation, and all preparations for the performance will be complete.

Concept for a Concert

The concert only takes place on a specific day of the week, marked by the same icon as the arrival of the merchant ship. If the symbol is still hidden, talk to Linda about new people again. The required day will then appear on the calendar.Return to the Dockside Club on the correct day and ask whether the concert is starting. The required dialogue option is unavailable on other days, so simply waiting inside the club will not help. Watch the entire scene to receive 2 Town Gratitudes, Story II, and the A Night to Remember achievement. Your reputation with Albert will also increase by 10.It is best to save Story II, as you will need it later for Gunter's Poetry Book. After the concert, Albert will also ask you to speak with him about zombie workers, while Linda will unlock her next separate request.

Book Broker

Talk to Linda again after the concert. She wants to give Albert a present and decides on a notebook. You receive 10 reputation with Linda simply for having this conversation, after which a new objective appears in your journal asking you to bring a Blank Softcover Notebook.A Writing Desk produces two notebooks per crafting cycle from 1 Leather Scroll and 4 Clean Paper. The recipe requires the Books I technology and Writing mastery 2. If you do not want to unlock the entire production chain yet, you can also buy a Blank Softcover Notebook from a tier 2 or tier 3 Alchemist.Bring one notebook to Linda. She takes the item and gives you 1 Town Gratitude, then asks you to arrange a visit with Albert. This intermediate quest continues with the Plague Doctor.

Vote Early, Vote Naughty

This quest becomes available once the election stage of the main story begins. Find Linda in the Dockside Club and discuss the possibility of setting up a polling station there. The first dialogue option requires 55 reputation with her. The value is only checked and no reputation is spent.Linda is worried that the election could affect the freedom her establishment enjoys, so a second persuasion option appears after the first conversation. This one requires 60 reputation. The first conversation does not award the extra five points, so if you have not reached the required value yet, you have missed one of Linda's earlier quests.At 60 reputation, she agrees to let the club serve as a polling station. Her approval alone is not enough to start the election, however. You also need the support of Herbert and Gunter. Their respective branches are covered in our walkthrough of all Herbert quests and our Gunter quest walkthrough.

A Cure for Wellness

After the election is over, Linda will stop you as you leave and ask you to visit the Dockside Club again. During the conversation about Albert, she introduces you to a group of refugees who grow a plant that may help cure the Plague Doctor's cough. In return, they need fertile land, and the best available location is the drained bottom of the ship lock.This conversation connects several storylines at once. If Water Locked has not already been started through Jack, the quest begins now. After Linda's conversation and your victory in Water Locked, Herbert's next military operation becomes available, this time to secure territory for the refugees. All the required battles are covered in detail in our Herbert quest walkthrough.At the same time, Wealthy Clients will appear in your journal and a related questline involving the Captain will begin. You can progress all of these objectives in parallel. There is no need to finish one before continuing to develop the Town.

Hot Potato Delivery

After helping the refugees settle in and giving them the required tools during Green Men From Far Lands, they will give you 3 Po-ta-toes to help treat Albert. Take all three items and return to the Dockside Club.Give Linda the 3 Po-ta-toes through the dialogue option about the medicinal plant. All three items will be consumed, and your reputation with her will increase by 10. This is only half of the preparation for Albert's cure. Albert must also complete his own conversation about the cough. Once both conditions have been met, the next stage of his treatment will begin.

Wealthy Clients

This quest first appears during the conversation about Albert's treatment. Linda wants Town to attract wealthy visitors again, so you need to raise Town quality to 100. The easiest approach is to increase it gradually by completing trader orders, restoring buildings, and taking part in the other Town activities you will need for the main story anyway.Once Town quality reaches 100, return to Linda and talk to her about wealthy townspeople. The quality value is only checked and does not decrease. Completing the quest gives you 10 reputation with Linda and 2 Town Gratitudes.If Albert's treatment has already been completed by this point, Love Story will unlock immediately. Otherwise, finish the related stage of his questline first, then return for the next section.

Love Story

This quest only begins after completing Wealthy Clients and curing Albert. Sleep once, then enter the Dockside Club. Inside, you will find Linda and Albert together. Watch the scene to unlock the A Dangerous Romance achievement and two new gift objectives.Albert needs 10 Alchemy Flasks II. Give them to him through the corresponding dialogue option. The items will be consumed, and your reputation with the Plague Doctor will increase by 10. Linda wants Chocolate, and its recipe unlocks during this stage. Make one bar at Kitchen II and give it to her at the club to receive another 10 reputation with Linda and 3 Town Gratitudes.Giving Albert his gift also rewards you with 3 Town Gratitudes. If you chose to keep the Red Eye during the Old God storyline, both gifts also count toward the alternative preparations for the finale, so you cannot skip this stage on that route.

Lust and Envy

Linda and Albert's final major quest appears during Eye, Red Eye. Find both characters together in the Dockside Club and ask them to help with the upcoming battle.The requirements depend on the decision you made during the Old God questline. If you returned the Red Eye, you need 90 reputation with both Linda and Albert. If you kept the item and completed the associated alternative branch, the requirement increases to 100 reputation with each character. Reputation is only checked and no points are spent.If your reputation is below the required value, check the previous quests for both characters. With Linda, it is particularly easy to miss the notebook, the Town quality requirement, or the gift from Love Story, and you cannot simply make up the missing reputation through trading.After the successful conversation, Linda and Albert agree to help with the final preparations. To continue, you will also need the support of the other character pairs: Jack and Gunter, and Agatha and Herbert.

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