End of Abyss: All 6 Weapon Locations
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End of Abyss: All 6 Weapon Locations

Nathan Reed 06.10.2026 02:44 0
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There are six weapons to collect in End of Abyss. The Pulse Gun is available from the beginning, while the remaining five must be found in different sectors of the facility. Some require only a short detour from the main route, but the Support Gun and Particle Disruptor require you to return to previously visited areas with new tools.We recommend picking up every weapon that is available as you progress and leaving blocked routes until you have the necessary keycards and equipment. If you have already reached the ending, you do not need to start a new game just for the collection because missed weapons can still be obtained after completing the story. Below, we cover every location, including the alternate route back to the starting sector and access to the Infirmary.

All weapon locations

The main weapon pickups are spread across five areas of the facility. Always check the floor as well as the sector name because the room you need may be directly below a route you have already explored. This is especially important for the Support Gun, which is located in the starting area but cannot be reached on your first visit.
  • Pulse Gun - starting weapon. No pickup required.
  • Riot Breaker - Habitation Sector, F1. Found in the room through the open window near the security area.
  • Security Rifle - Factory East, F2. Located behind a destructible wall. Requires the Factory Keycard and Explosive Charges.
  • Support Gun - Outer Sector, B2. The return route requires Explosive Charges and the Grappling Hook.
  • Incinerator - Lower Levels, F1. Found on the main story route.
  • Particle Disruptor - Infirmary, B1. Located beyond a burnable obstruction after an optional boss.

Pulse Gun

This is your starting weapon and is available as soon as the game begins. You do not need an additional keycard, hidden cache, or separate quest for it. If you are trying to complete the weapon collection, the first entry is already done and five more remain.The Pulse Gun has unlimited ammunition, so we recommend keeping it as a reliable backup. It ensures that you always have a way to attack when another weapon runs out of ammo. There is no need to search the opening rooms for a second copy.

Riot Breaker

The first optional weapon is in the Habitation Sector on F1. You pass close to it early in the game while working toward the entrance to the first transport shuttle. In the western part of the area, find the corridor near the security zone and look for an open window on the right.Vault through the window into the adjacent room and check the floor. The Riot Breaker is lying in plain sight, so no special key is required. Do not rush away after interacting with the nearby story devices because you can collect the weapon during the same visit.

Security Rifle

The Security Rifle is in Factory East on F2. You need the Factory Keycard and Explosive Charges to reach it. Both are tied to story progression, so if you do not have the charges yet, leave this pickup until you return to the area later.Near the Factory East shuttle, locate the large room with a smaller room attached to it. Use the keycard to open the required door and go inside. In the small room, place an Explosive Charge on the destructible wall to the left, move back, and detonate it.Go through the new opening into the next room and pick up the rifle. The important part is to destroy the wall rather than search for another keycard door. If the room looks like a dead end, inspect the left side because the weapon is hidden behind it.

Support Gun

The Support Gun is hidden in the Outer Sector on B2 even though this is the first major area of the game. You cannot collect it during the opening visit because returning there requires tools acquired later. We recommend attempting this route once you have progressed far enough to obtain both Explosive Charges and the Grappling Hook.

How to return to the Outer Sector

The original route back through the starting elevator will not work because the lift is no longer operational. Travel to Factory West and enter Maintenance through its southeastern section. You need to reach the area near the Save Room.Outside the room, find the weakened floor, place an Explosive Charge, and blast open a route downward. Drop into the room below and follow the newly opened path. When you reach the broken bridge, use the Grappling Hook to cross the gap, then continue toward the Outer Sector shuttle.

Where to pick up the Support Gun

After returning to the Outer Sector, continue through the route toward the lower level. Follow the newly accessible path until you reach the weak floor section that can be destroyed with another Explosive Charge.Break any crates blocking the area, place the charge on the floor, and detonate it. Prepare for a fight before jumping down because a large enemy ambush begins in the room below. Clear the lockdown encounter and inspect the body in the area to collect the Support Gun.

Incinerator

The Incinerator is on F1 in the Lower Levels, on the right side of the area. You reach this section naturally through the story after unlocking the central elevator. Follow the main route toward the Save Room and pick up the weapon along the way.You do not need to search for a separate secret room because the Incinerator is required for further progression. It can burn away Parasitic Growth that blocks certain passages. Keep that ability in mind even if you prefer another weapon in combat because you need it to reach the Particle Disruptor.

Particle Disruptor

The final weapon is on B1 in the Infirmary, an optional late-game area. Simply reaching its approximate position on the map is not enough. You first need to unlock the Infirmary itself, gain access to the lower floor, and defeat a boss. The Incinerator is required twice along this route.

How to enter the Infirmary

After obtaining the Incinerator, search the laboratories on F1 of the Lower Levels. Find the Parasitic Growth and burn it away to obtain the Infirmary Access Keycard. If a passage is blocked by the growth, regular gunfire will not replace the required tool. Use the Incinerator.Then return to the Habitation Sector and find the elevator near the transport shuttle. Use the new keycard to unlock access to the Infirmary. On F1 of the new area, search the small room and pick up the Restricted Access Keycard.

How to reach the weapon

Use the Restricted Access Keycard to open the door at the top of the right-hand corridor and continue down to B1. The boss arena is on the right side of the floor. Defeat the boss, but do not immediately return to the elevator because the weapon itself is farther ahead.Continue north and inspect the upper-right section of the area. A wall of Parasitic Growth blocks the way. Burn it with the Incinerator, enter the small room beyond, and collect the Particle Disruptor from the container.

Can you collect weapons after the ending?

Yes. All six weapons can still be collected after completing the main story, so we do not recommend starting a new playthrough if you missed the Security Rifle or one of the optional routes. Return to the relevant sector with the tools you have already unlocked and check the correct floor.If you encounter a blocked route, check its requirements first. The Security Rifle needs the Factory Keycard and Explosive Charges. The Support Gun needs Explosive Charges and the Grappling Hook. The Particle Disruptor requires the Incinerator and both Infirmary keycards. Collecting every weapon and fully upgrading them are separate tasks, so completing the collection does not mean every upgrade has already been unlocked.

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